Aumora Studios

Creative minds. Technical precision.

Imagination.
Engineered.

Games, digital applications and custom software. We bring original ideas to life through thoughtful design and technology.

Connected capability

One studio, four specialist practices.

Modern products rarely stay inside one neat category. An application may need real-time data and payments. A game may need persistent services and analytics. An interactive campaign still needs product-grade engineering. We bring those pieces together under one accountable roadmap.

Current studio work

Products being shaped, tested and built.

See all projects
PiCOPARADISE
Multiplayer game universeIn development

PiCO Paradise

A connected Roblox universe built around a social hub, persistent progression and multiple destination experiences.

Project overview
PICOCARD GAME
Competitive card gameIn development

PICO Card Game

A fast best-of-three card battler combining collection, crafting, progression and competitive play.

Project overview
AURENACOLLECTIVE INFLUENCE
Social interactive worldPrototype

Aurena

An experimental social experience where participation changes the visible influence of creator-led spaces.

Project overview

Delivery

From uncertain idea to operated product.

We reduce ambiguity early, build in visible increments and leave each product easier to operate than we found it. The same team can take responsibility beyond launch, so knowledge does not evaporate at handover.

01

Discover

Define users, outcomes, constraints, risks and the smallest sensible route to value.

02

Design & build

Shape the product, architecture and delivery plan, then ship working increments with regular reviews.

03

Launch & evolve

Deploy, document and support the product with maintenance, measured improvements and a clear backlog.

A useful first conversation

Tell us what needs to exist, who needs it and what is getting in the way.

We will help turn the brief into a sensible technical and commercial route.

Start the conversation