Internal planning page

Aumora Studios website blueprint.

A condensed map of the proposed public site, the purpose of each page and starter positioning copy. Keep this page out of the main navigation when the production site goes live.

01 · Home

Position the studio in one sentence.

Starter copy: “Aumora Studios designs and builds custom applications, Web3 products, video games and interactive experiences. We can deliver a defined product from discovery to launch, or stay with it through a long-term engineering and maintenance partnership.”

Page job: Establish credibility, show the four practices, surface current work and move qualified visitors toward the contact page.

02 · Services overview

Make breadth feel coherent rather than generic.

Starter copy: “Aumora Studios combines software engineering, on-chain systems, game development and interaction design. Clients get a single accountable delivery partner, even when the product crosses technical boundaries.”

Page job: Explain why the four disciplines belong together and route visitors to the relevant specialist page.

03 · Application Development

Lead with operational outcomes.

Starter copy: “We design and build software around the way your organisation, customers and data actually work, from focused internal tools to full operational platforms.”

Page job: Sell platforms, portals, data products, automation, APIs and backend engineering without sounding like a general freelance coding service.

04 · Web3 Development

Position practical EVM expertise.

Starter copy: “We build EVM products and integrations where programmable ownership, transactions, access or incentives add measurable value to the experience.”

Page job: Show smart-contract and dApp depth while distancing the studio from vague speculative positioning.

05 · Video Game Development

Show production and systems depth.

Starter copy: “We design and build game systems from early prototype through live product, with particular strength in Roblox experiences, Godot 2D development, persistence, progression and connected game services.”

Page job: Attract full builds, vertical slices, co-development and difficult systems work.

06 · Interactive Experiences

Own the space between software, games and campaigns.

Starter copy: “We create branded worlds, gamified products, social experiences and simulations that give audiences something meaningful to do, discover and influence.”

Page job: Capture briefs that are interactive but not necessarily conventional games.

07 · Work / Current Projects

Use live studio work as proof of capability.

Starter copy: “A selection of studio-owned games and interactive products in development. This page can later mix public client case studies with internal projects, using the same outcome-led structure.”

Page job: Show PiCO Paradise, PICO Card Game, Aurena and Til now, then gradually replace or supplement them with approved client case studies.

08 · Engagement Models

Make buying the studio understandable.

Starter copy: “Choose the commercial shape that matches the certainty, scale and life stage of the product. Every route keeps scope, responsibilities and decision points visible.”

Page job: Explain discovery, fixed-scope delivery, embedded partnership and maintenance without publishing rigid pricing.

09 · Support & Maintenance

Turn post-launch work into a clear subscription offer.

Starter copy: “Aumora can remain accountable after release through a monthly support and evolution subscription, keeping the product stable while preserving momentum for useful improvements.”

Page job: Present recurring revenue as product continuity, not an afterthought or vague hourly retainer.

10 · About

Explain the studio logic, not an inflated biography.

Starter copy: “Aumora Studios is a multidisciplinary software house built around a deliberate overlap: applications should be clear and engaging, while games and interactive products deserve durable architecture and disciplined delivery.”

Page job: Communicate principles, accountability and the advantage of connected disciplines. Add founder profiles later when ready.

11 · Contact

Qualify serious briefs without creating friction.

Starter copy: “The strongest first brief explains the problem, the people affected, the constraints and the outcome. We can help shape the product and technical route from there.”

Page job: Collect enough context to identify fit, scale and the most efficient next engagement.

Core positioning

How to sound broad without sounding unfocused.

Do not describe Aumora as a “jack of all trades.” Present it as one software house with four connected practices, unified by product architecture, delivery discipline and ongoing ownership.

Primary promise

Custom digital products taken from uncertainty to reliable operation.

Commercial promise

A one-off build or a continuing engineering and maintenance partnership.

Proof strategy

Show working projects, concrete responsibilities, system depth and outcome-led case studies.

Before publishing

Replace prototype elements.

  • Connect the contact form to email, CRM or a secure form endpoint.
  • Confirm the production domain, studio email and social links.
  • Add real project imagery and only approved client claims.
  • Review status labels and project descriptions for confidentiality.
  • Add privacy, cookies and terms pages appropriate to the launch setup.
  • Set page URLs, canonical tags, Open Graph images and analytics.
  • Test keyboard navigation, contrast, forms and mobile layouts.
  • Remove the blueprint link from the public footer.